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var
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www
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cobraambalaj
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node_modules
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spdy
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lib
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spdy
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/var/www/cobraambalaj/node_modules/spdy/lib/spdy
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Name
Size
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agent.js
6926
0644
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dl
rm
handle.js
5906
0644
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request.js
527
0644
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response.js
2923
0644
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server.js
7429
0644
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socket.js
921
0644
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Edit:
/var/www/cobraambalaj/node_modules/spdy/lib/spdy/handle.js
(5906B)
'use strict' var assert = require('assert') var thing = require('handle-thing') var httpDeceiver = require('http-deceiver') var util = require('util') function Handle (options, stream, socket) { var state = {} this._spdyState = state state.options = options || {} state.stream = stream state.socket = null state.rawSocket = socket || stream.connection.socket state.deceiver = null state.ending = false var self = this thing.call(this, stream, { getPeerName: function () { return self._getPeerName() }, close: function (callback) { return self._closeCallback(callback) } }) if (!state.stream) { this.on('stream', function (stream) { state.stream = stream }) } } util.inherits(Handle, thing) module.exports = Handle Handle.create = function create (options, stream, socket) { return new Handle(options, stream, socket) } Handle.prototype._getPeerName = function _getPeerName () { var state = this._spdyState if (state.rawSocket._getpeername) { return state.rawSocket._getpeername() } return null } Handle.prototype._closeCallback = function _closeCallback (callback) { var state = this._spdyState var stream = state.stream if (state.ending) { // The .end() method of the stream may be called by us or by the // .shutdown() method in our super-class. If the latter has already been // called, then calling the .end() method below will have no effect, with // the result that the callback will never get executed, leading to an ever // so subtle memory leak. if (stream._writableState.finished) { // NOTE: it is important to call `setImmediate` instead of `nextTick`, // since this is how regular `handle.close()` works in node.js core. // // Using `nextTick` will lead to `net.Socket` emitting `close` before // `end` on UV_EOF. This results in aborted request without `end` event. setImmediate(callback) } else if (stream._writableState.ending) { stream.once('finish', function () { callback(null) }) } else { stream.end(callback) } } else { stream.abort(callback) } // Only a single end is allowed state.ending = false } Handle.prototype.getStream = function getStream (callback) { var state = this._spdyState if (!callback) { assert(state.stream) return state.stream } if (state.stream) { process.nextTick(function () { callback(state.stream) }) return } this.on('stream', callback) } Handle.prototype.assignSocket = function assignSocket (socket, options) { var state = this._spdyState state.socket = socket state.deceiver = httpDeceiver.create(socket, options) function onStreamError (err) { state.socket.emit('error', err) } this.getStream(function (stream) { stream.on('error', onStreamError) }) } Handle.prototype.assignClientRequest = function assignClientRequest (req) { var state = this._spdyState var oldEnd = req.end var oldSend = req._send // Catch the headers before request will be sent var self = this // For old nodes if (thing.mode !== 'modern') { req.end = function end () { this.end = oldEnd this._send('') return this.end.apply(this, arguments) } } req._send = function send (data) { this._headerSent = true // for v0.10 and below, otherwise it will set `hot = false` and include // headers in first write this._header = 'ignore me' // To prevent exception this.connection = state.socket // It is very important to leave this here, otherwise it will be executed // on a next tick, after `_send` will perform write self.getStream(function (stream) { if (!stream.connection._isGoaway(stream.id)) { stream.send() } }) // We are ready to create stream self.emit('needStream') // Ensure that the connection is still ok to use if (state.stream && state.stream.connection._isGoaway(state.stream.id)) { return } req._send = oldSend // Ignore empty writes if (req.method === 'GET' && data.length === 0) { return } return req._send.apply(this, arguments) } // No chunked encoding req.useChunkedEncodingByDefault = false req.on('finish', function () { req.socket.end() }) } Handle.prototype.assignRequest = function assignRequest (req) { // Emit trailing headers this.getStream(function (stream) { stream.on('headers', function (headers) { req.emit('trailers', headers) }) }) } Handle.prototype.assignResponse = function assignResponse (res) { var self = this res.addTrailers = function addTrailers (headers) { self.getStream(function (stream) { stream.sendHeaders(headers) }) } } Handle.prototype._transformHeaders = function _transformHeaders (kind, headers) { var state = this._spdyState var res = {} var keys = Object.keys(headers) if (kind === 'request' && state.options['x-forwarded-for']) { var xforwarded = state.stream.connection.getXForwardedFor() if (xforwarded !== null) { res['x-forwarded-for'] = xforwarded } } for (var i = 0; i < keys.length; i++) { var key = keys[i] var value = headers[key] if (key === ':authority') { res.host = value } if (/^:/.test(key)) { continue } res[key] = value } return res } Handle.prototype.emitRequest = function emitRequest () { var state = this._spdyState var stream = state.stream state.deceiver.emitRequest({ method: stream.method, path: stream.path, headers: this._transformHeaders('request', stream.headers) }) } Handle.prototype.emitResponse = function emitResponse (status, headers) { var state = this._spdyState state.deceiver.emitResponse({ status: status, headers: this._transformHeaders('response', headers) }) }
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