/
var
/
www
/
cobraambalaj
/
node_modules
/
sockjs-client
/
lib
/
transport
/
receiver
/
/var/www/cobraambalaj/node_modules/sockjs-client/lib/transport/receiver
mkdir
upload
Name
Size
Mode
Actions
eventsource.js
1585
0644
edit
dl
rm
htmlfile.js
2204
0644
edit
dl
rm
jsonp.js
5570
0644
edit
dl
rm
xhr.js
1583
0644
edit
dl
rm
Edit:
/var/www/cobraambalaj/node_modules/sockjs-client/lib/transport/receiver/jsonp.js
(5570B)
'use strict'; var utils = require('../../utils/iframe') , random = require('../../utils/random') , browser = require('../../utils/browser') , urlUtils = require('../../utils/url') , inherits = require('inherits') , EventEmitter = require('events').EventEmitter ; var debug = function() {}; if (process.env.NODE_ENV !== 'production') { debug = require('debug')('sockjs-client:receiver:jsonp'); } function JsonpReceiver(url) { debug(url); var self = this; EventEmitter.call(this); utils.polluteGlobalNamespace(); this.id = 'a' + random.string(6); var urlWithId = urlUtils.addQuery(url, 'c=' + encodeURIComponent(utils.WPrefix + '.' + this.id)); global[utils.WPrefix][this.id] = this._callback.bind(this); this._createScript(urlWithId); // Fallback mostly for Konqueror - stupid timer, 35 seconds shall be plenty. this.timeoutId = setTimeout(function() { debug('timeout'); self._abort(new Error('JSONP script loaded abnormally (timeout)')); }, JsonpReceiver.timeout); } inherits(JsonpReceiver, EventEmitter); JsonpReceiver.prototype.abort = function() { debug('abort'); if (global[utils.WPrefix][this.id]) { var err = new Error('JSONP user aborted read'); err.code = 1000; this._abort(err); } }; JsonpReceiver.timeout = 35000; JsonpReceiver.scriptErrorTimeout = 1000; JsonpReceiver.prototype._callback = function(data) { debug('_callback', data); this._cleanup(); if (this.aborting) { return; } if (data) { debug('message', data); this.emit('message', data); } this.emit('close', null, 'network'); this.removeAllListeners(); }; JsonpReceiver.prototype._abort = function(err) { debug('_abort', err); this._cleanup(); this.aborting = true; this.emit('close', err.code, err.message); this.removeAllListeners(); }; JsonpReceiver.prototype._cleanup = function() { debug('_cleanup'); clearTimeout(this.timeoutId); if (this.script2) { this.script2.parentNode.removeChild(this.script2); this.script2 = null; } if (this.script) { var script = this.script; // Unfortunately, you can't really abort script loading of // the script. script.parentNode.removeChild(script); script.onreadystatechange = script.onerror = script.onload = script.onclick = null; this.script = null; } delete global[utils.WPrefix][this.id]; }; JsonpReceiver.prototype._scriptError = function() { debug('_scriptError'); var self = this; if (this.errorTimer) { return; } this.errorTimer = setTimeout(function() { if (!self.loadedOkay) { self._abort(new Error('JSONP script loaded abnormally (onerror)')); } }, JsonpReceiver.scriptErrorTimeout); }; JsonpReceiver.prototype._createScript = function(url) { debug('_createScript', url); var self = this; var script = this.script = global.document.createElement('script'); var script2; // Opera synchronous load trick. script.id = 'a' + random.string(8); script.src = url; script.type = 'text/javascript'; script.charset = 'UTF-8'; script.onerror = this._scriptError.bind(this); script.onload = function() { debug('onload'); self._abort(new Error('JSONP script loaded abnormally (onload)')); }; // IE9 fires 'error' event after onreadystatechange or before, in random order. // Use loadedOkay to determine if actually errored script.onreadystatechange = function() { debug('onreadystatechange', script.readyState); if (/loaded|closed/.test(script.readyState)) { if (script && script.htmlFor && script.onclick) { self.loadedOkay = true; try { // In IE, actually execute the script. script.onclick(); } catch (x) { // intentionally empty } } if (script) { self._abort(new Error('JSONP script loaded abnormally (onreadystatechange)')); } } }; // IE: event/htmlFor/onclick trick. // One can't rely on proper order for onreadystatechange. In order to // make sure, set a 'htmlFor' and 'event' properties, so that // script code will be installed as 'onclick' handler for the // script object. Later, onreadystatechange, manually execute this // code. FF and Chrome doesn't work with 'event' and 'htmlFor' // set. For reference see: // http://jaubourg.net/2010/07/loading-script-as-onclick-handler-of.html // Also, read on that about script ordering: // http://wiki.whatwg.org/wiki/Dynamic_Script_Execution_Order if (typeof script.async === 'undefined' && global.document.attachEvent) { // According to mozilla docs, in recent browsers script.async defaults // to 'true', so we may use it to detect a good browser: // https://developer.mozilla.org/en/HTML/Element/script if (!browser.isOpera()) { // Naively assume we're in IE try { script.htmlFor = script.id; script.event = 'onclick'; } catch (x) { // intentionally empty } script.async = true; } else { // Opera, second sync script hack script2 = this.script2 = global.document.createElement('script'); script2.text = "try{var a = document.getElementById('" + script.id + "'); if(a)a.onerror();}catch(x){};"; script.async = script2.async = false; } } if (typeof script.async !== 'undefined') { script.async = true; } var head = global.document.getElementsByTagName('head')[0]; head.insertBefore(script, head.firstChild); if (script2) { head.insertBefore(script2, head.firstChild); } }; module.exports = JsonpReceiver;
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